All work

Remnant

Client
Escape Studios, team project
Role
Lead compositor
My work
Compositing, rotoscoping, matte painting
3D
Aiden, Adam
FX
Saf (Houdini)
Tools
Nuke, Maya, Houdini, Photoshop
Year
2025

Before and after

Drag across the image to compare the raw plate with the final comp.

Final comp
Raw plate (green screen)

About the project

Remnant was a team project at Escape Studios. The brief was simple on paper: build one VFX shot from a greenscreen chromakey plate composited with a 3D environment, an FX element and a matte painting, all held together by a single chosen aesthetic and landing at roughly 200 frames.

We took ours in a Dunkirk direction. The plate is a live action performance shot on greenscreen, dropped into a wartime beach at dusk with a downed plane, smoke and fire built out in 3D and comp so the whole thing reads as one moment in time.

I was lead compositor on the shot, pulling the key and blending the live action into the CG environment so the plate and the 3D sit together as one image.